• GameMaker Studio Released, divide between community and YoYoGames created

    GameMaker Studios┬áHas officially been released. It’s priced at $100, but it costs extra for each exporter. The current available exporters are an iOS exporter(+$200), a HTML exporter (+$100), and an Android exporter(+$200). A very wise business decision. GameMaker HTML is being replaced by GameMaker Studios + HTML exporter. The price is still the same. Besides …

  • Game Design

    How to actually design a game is impossible to define on a large scale. The type of game being created has a big impact on the game design. Trade offs Tradeoffs creates risk and hence strategy in a game. Most games have some strategy in them. Tradeoffs need to be easy for the user to …

  • Marketing

    Two types of Marketing will be discussed: Indie game marketing and big game marketing. Indie marketing is done on a low or non-existent budget, while big game marketing is done on a bigger budget. Marketing for an Indie Game Paying for advertising is an easy way to make a game popular; however, there are ways …

  • Player’s role during production

    Players can be invaluable in shaping a game. Olli Sotamaa categorized player uses into these categories: Designer’s Muse, designer’s Patient, Player as Designer’s Adviser, and Player as Designer. I will summarize what he said about using players for these different purposes. (Sotamaa, 2007) Player as Designer’s Muse Players can be used to gather ideas. Often …

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